Intensify Summoning
(Conjuration/Summoning, Necromancy)

Range: Special
Components: V, S, M
Duration: 1 turn
Casting Time: 6
Area of Effect: Special
Saving Throw: None 

 This spell enhances the strength of creatures summoned by the caster via 1st through 6th level conjuration/summoning spells. Only spells which bring summoned creatures to the wizard are affected.
 The first two conjuration/summoning spells cast by the wizard within one turn following the intensify summoning spell are affected. Summoned creatures gain 2 hit points per hit die. The affected creatures retain their bonus hit points until the normal expiration of the spell that summoned them. 
 The material components are a small leather pouch and a miniature silver candelabra.